
Alpha Build Gameplay







Rockpocalypse is an arcade-style, on-rails, first-person shooter. the player takes on color-coded musically-themed demons shooting them with sound waves of music, as the player travels down the post-apocalyptic highway on their tour bus. The player uses a modified guitar controller equipped with adapters and components from a light gun. The player holds the guitar as if they were holding a gun, aiming at the screen, and strumming to shoot. the correct button chord on the guitar must be held to match the enemy when strumming. This was 1 of 9, among 16 total projects, presented to and selected by Bradley University to be funded and be presented at the annual FUSE event in 2020; which showcases Bradley’s Interactive Media Department student work, in the regional museum whose target audience was 8 - 12 year-olds. The event is usually attended by over 1500 people. The event was canceled due to covid-19, and the project was put on a permanent hiatus, ultimately not receiving the proper intended polish with visuals and sound. Nevertheless, the unique control scheme proved to be intuitive and fun, truly like an arcade shooter experience, as if the guitar was a rifle, strumming the guitar to pull the trigger. Each difficulty changed the Easy had 3 different colored enemies, medium 4, and hard 5. Each enemy would emit a musical tune from their associated genre when destroyed. Green = Electronic, Yellow = Country, Red = Pop, Blue = HipHop, and Orange = Classical. The player would increase their score multiplier as they hit enemies in sequence, and are allowed one 'miss' before it resets. Two players in a versus mode, a rock-god powerup, and whammy bar combos were among the additions to be implemented. A rock stage to stand on, several more guitars made wireless with Bluetooth adapters, fitted with thematic customizations from the art team, along with custom guitar picks with the enemy's faces on them were to be at our booth during the event.
Alpha Build Gameplay